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by Neal Acree

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jylikiik Rend is one of the very best game scores I've recently heard. It combines solo instruments, vocals and orchestra in a very unique and enjoyable way. The listener is transported to a magical fantasy world full of atmosphere, themes, beauty and harshness. This is easily one the best musical works of 2019 and deserves to be heard by any lover of great orchestral game music. Favorite track: Valhalla.
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wortwanderer All beautiful and dreamlike music which is not from this world. Incredible!
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  • Record/Vinyl + Digital Album

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    12" 2xLP Rune Blue hand-poured color mix, two-pocked gatefold jacket, with glossy finish on vibrant colorful inside panels, and debossing of REND logo. Includes full-color sleeves with credits and liner notes.

    Includes unlimited streaming of Rend via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.
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    edition of 500 
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  • Compact Disc (CD) + Digital Album

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    Deluxe 4-panel digipak, 1 disc. Booklet includes credits, liner notes, photos, lyrics, and more.

    Includes unlimited streaming of Rend via the free Bandcamp app, plus high-quality download in MP3, FLAC and more.
    ships out within 14 days
    edition of 500 
    Purchasable with gift card

      $15 USD or more 


World Tree 01:58
Night 02:04
Stagswood 01:50
Frystfel I 03:44
Frystfel II 04:08
Skarsyre 02:07
Highlands I 03:58
Highlands II 02:09
Myrkfen 02:05
Dreadveil 01:11
Valhalla 02:11
Nidavellir 02:04
Hearthhome I 02:44
Caves 02:10


REND is the official soundtrack to the debut game from Frostkeep Studios. Rend is a team-based survival game set in the fabled universe of Nordic myth. This epic fantasy world is a harsh domain where the strong ascend as gods.

Building the musical identity of the world from the ground up was a daunting task but I found inspiration in unexpected places. As the players start out in the afterlife with nothing and have to craft survival tools with the elements around them I found myself reaching for older and less refined sounding instruments like the Hardanger fiddle, Hurdy Gurdy, Viola Da Gamba and Nyckelharpa. The resonant qualities of these instruments gave the feeling of ancient machines built out of wood and string.

My favorite part about working on this soundtrack was getting to collaborate with Einar Selvik of the Norwegian folk band Wardruna. Einar not only provided some incredibly powerful vocals for a few of the songs but also set them to old Norse poetry. I had the privilege of working with quite a few incredible soloists on Rend, most if not all of whom had never worked on a video game score (at least not when I originally recorded them a couple years ago).

Over the two or so years I worked on this score the scope changed quite a bit. While the initial focus had been smaller, more crude sounding pieces, the world of the game continued to grow into a lush, beautiful and quite varied landscape. This led to the idea of adding the City of Prague Philharmonic as well as more celtic influenced instruments and Bulgarian choir. In the end this score isn't about one place or one cultural influence. It borrows from cultures around the world and gives them an otherworldly setting.

Rend is a very special score for me. One that gave me the opportunity to experiment in ways I hadn't before and to work with some really amazing musicians. I hope you enjoy this soundtrack and let it take you on a journey through the worlds of your imagination.


released July 5, 2019

Music by Neal Acree

Music performed by the City of Prague Philharmonic Orchestra

Featured Soloists:
Einar Selvik, vocals
Celica Soldream, vocals
Rachael Nesvig, Hardanger fiddle
Paul Cartwright, Hardanger fiddle
Eric Rigler, Uillean pipes and whistles
Phillip W. Serna, Viola Da Gamba
Thomas Roth, Nyckelharpa
Neal Acree, Hurdy Gurdy, Kantele, pan pipes

Soloists recorded by Jorge Velasco
Album mixed by Neal Acree
Mastered by Marc Theriault at Le Lab Mastering

Old Norse text adapted by Einar Selvik
Orchestration and music prep by Nolan Markey
Additional orchestration and music prep by Kory McMaster

From the video game Rend by Frostkeep Studios


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Neal Acree Los Angeles, California

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